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Ddmin:admin Date:2014/04/22



A Brief Introduction to Fine Arts Major
The School of Fine Arts grew out of the Department of Picture Drawing of Central China Normal College established in 1952, was then resumed as Department of Fine Arts in 1985, and was finally established as the School of Fine Arts on the basis of the formal department in April 2004. The school consists of the Department of Fine Arts, Art Design, Visual Arts, the Center of City Image and Contemporary Arts and the Art Institute of Culture. Now it opens five undergraduate majors including the Arts Education (Fine Art), Visual Communication Design, Environmental Design, Animation and Drawing, and two postgraduate programs involving Fine Arts and Design Arts. In 2008, the Fine Arts was constructed as a project toward one of the key disciplines of Hubei Province.
In the School of Fine Arts, there are 72 staff members, 59 professional teachers including 21 professors and associate professors, 32 lecturers and 6 assistants. More than 90% of the teachers have got master’s degree and/or doctor’s degree. There are 10 master instructors among in-service teachers. We have undertaken and completed planning projects of the National Social Science Foundation, Humanities and Social Science Planning Project from Ministry of Education and many other social science research projects from Hubei Province. Works from both teachers and students have participated in domestic and international exhibitions and have gotten many awards. The School of Fine Arts, as an important base for education and research in central China, have trained a large number of outstanding teachers and specialized personnel. In addition, the employment rate of graduates has maintained at above 95% in recent years.
The School of Fine Arts, to meet the goal of establishing a high-standard comprehensive and research-based higher educational institution featuring teachers’ education, has made an overall development plan for multiple disciplines, and reestablished the general target for its construction and development. By doing so, it seeks to give prominence to art education, while actively expanding development space, so as to build the school into a first-class research-based and innovation-oriented institution which combines art education and creation with applied arts.










Major Number:454
Major Code: 130310


I. Major Introduction
School of Fine Arts of Central China Normal University is one of the earliest school which set up In 2005, School of fine arts began to recruit students of major of animation design. In 2006, the school was granted eligibility of postgraduate education and developed its own teaching characteristics and established the important position of new game design in China. The animation design department continues to develop its role as a site of responsible innovation by fostering academic and curricular opportunities. The first-year students of the school have no major division. In the second year, they choose their own majors and take specialized courses. In the third year they get training through workshop exercises. According to their own interests and tutors' instruction the students can choose one among game design, new media art, cartoon illustration.


II. Educational Objectives
This major is designed to cultivate students to become specialized designers with theory knowledge and practical skills. Students get abilities of 3D game planning, interaction, interface design and they are prepared for occupations of large-scale network game design, cross platform game design, new media art, interactive design, interface design, animation, and CG illustration design.


III. Basic Requirements
Graduates of this major are expected to have the following knowledge and skills:
1.To master basic theory, basic knowledge and basic skills of 3D game design
2.To acquire ability to use game engine and present 3D characters, objects and scenes with creativity and ability of producing and creation of new media art
3.To train ability of combining arts and technology to solve problems of digital media design.
4.To be acquaintant with policies of national literature and art, publicity, press, publication and regulations of movies and TV and development trends in the field of animation design.
5.To be familiar with a foreign language and technological skill. and reach the required level.


IV. Major Courses
History of Chinese fine arts, History of foreign fine arts, History of Chinese arts and crafts, Game design 1, game design 2,Clay sculpture, Game engine, Sculpture, Storyboarding, Interaction, Video, Computer graphic 1 and 2,Illustration, Media history


V. Length of Schooling and Degree
Length of Schooling: 4 years
Granted degree: Bachelor of Arts


VI. Distribution of Credits

Semester

Course Type

1st

2nd

3rd

4th

5th

6th

7th

8th

Total

Percentage

%

Common Courses (Required)

7

8

8

7

/

/

/

/

30

30.3

General Education (Required)

10

9

/

2

/

2

/

/

23

23.2

Major Courses (Required)

/

/

4

5

2

2

/

/

13

13.1

Major Courses (Elective)

Offered

/

/

7

8.5

20.5

10

2

/

48

/

Earned

/

/

3

3

7

4

/

/

17

17.2

General Education (Elective)

/

/

/

4

5

6

1

/

16

16.2

Subtotal

17

15

15

21

14

14

1

/

99

100

VII. List of Courses

Course Type

Course Number

Course Name

Semester

Credit

Course Hours

Hours per Week

Prerequisite

Assessment

Minor Course

Lecture

Lab

Tutorial

Common Courses

Required

33001100

University Sports 1

1

1

26

/

/

2

/

1

/

34000022

Conspectus of Chinese Modern History

1

2

24

/

8

3

/

1

/

35000013

Integrated College English 1

1

4

52

/

/

4

/

1

/

33002100

University Sports 2

2

1

32

/

/

2

/

1

/

34000021

Ideology and Moral Cultivation and Law Foundation

2

3

48

/

/

3

/

1

/

35000023

Integrated College English 2

2

4

64

/

/

4

/

1

/

33003100

University Sports 3

3

1

32

/

/

2

/

1

/

34000023

BasicPrinciples OfMarxism

3

3

32

/

16

2

/

1

/

35000033

Integrated College English 3

3

4

64

/

/

4

/

1

/

33004100

University Sports 4

4

1

32

/

/

2

/

1

/

34000024

Introduction to Mao Zedong Thoughts and Chinese Characterized Socialism Theory System

4

6

48

/

48

3

/

1

/

General Education Course

Elective

20900001

Introduction to arts

1

2

32

/

/

3

/

1

/

20900002

History of Chinese fine arts

1

2

32

/

/

3

/

1

/

20900003

Sketch 1

1

2

64

/

/

9

/

3

/

20900004

Color Foundation1

1

2

64

/

/

9

/

3

/

20900005

Visual Language 1

1

2

52

12

/

6

/

3

/

20900006

History of foreign fine arts

2

2

32

/

/

3

/

1

/

20900007

Sketch 2

2

2

64

/

/

9

/

3

/

20900008

Color Foundation2

2

2

64

/

/

9

/

3

/

20900009

Media interaction

2

1

32

/

/

6

/

3

/

20930001

Visual Language 2

2

2

52

12

/

6

/

3

/

20920001

Decorative Form 1

4

2

64

/

/

6

/

3

/

20920002

Layout B

6

2

40

12

12

6

/

3

/

Elective

Humanity and art

Students are required to take classes of these three sectors for 12 credits. They are inspired to take interdisciplinary classes. students are not permitted to take elective courses the same with or similar to their own specialized courses. If students take elective classes and get enough credits, no additional common education course is required.

Social science

Natural science

43120005

Advertising Photography

5

1.5

21

15

12

6

/

3

/

45420001

Sketch

4

2

64

/

/

6

/

3

/

43320001

media arrangement

4

1

16

/

/

6

/

3

/

45420002

Media history

4

1

16

/

/

3

/

1

/

20900011

Modern design history X

5

2

32

/

/

3

/

1

/

43120001

History of Chinese arts and crafts

6

2

32

/

/

3

/

1

/

专业课程平台

必修课

45410001

Computer graphic 1

3

3

96

/

/

6

/

3

/

20910009

Sculpture Foundation

3

1

32

/

/

6

/

3

/

45410002

Storyboarding B

4

2

64

/

/

6

/

3

/

45410003

Gamedesign1

4

3

80

/

/

6

/

3

/

45410004

New media art1 B

5

2

64

/

/

6

/

3

/

45410005

Game engine

6

2

64

/

/

6

/

3

/

选修课

45420003

Computer graphic 2

3

3

96

/

/

6

/

3

/

45420004

Market research

3

1

16

/

/

2

/

3

/

43310001

Human Engineering X

3

1

16

/

/

3

/

3

/

43310002

Cartology X

3

1

16

/

/

3

/

3

/

43310003

Free Hand Drawing X

3

2

52

/

12

6

/

3

/

45420005

Illustration 1

4

2

64

/

/

6

/

3

/

43110005

Digital Image and Video Composition X

4

2

38

14

12

6

/

3

/

43020002

Manual 1

4

1

24

8

/

6

/

3

/

43110004

Graphic Design X

4

1.5

34

8

6

6

/

3

/

43310004

The bases of space design X

4

2

52

12

/

6

/

3

/

45420006

Video X

5

2

64

/

/

6

/

3

/

43020007

Line drawing

5

3

96

/

/

9

/

3

/

43020009

People 1

5

2.5

80

/

/

6

/

3

/

43020014

Woodcut techniques

5

2

52

12

/

6

/

3

/

43020015

Copper engravings techniques 1

5

2

56

8

/

6

/

3

/

45420007

Game design 2

5

3

96

/

/

6

/

3

/

45420008

Manual 2

5

2

64

/

/

6

/

3

/

43310006

Model and production X

5

2.5

68

12

/

6

/

3

/

43120003

Web design

5

1.5

30

12

6

6

/

3

/

45420009

Illustration 2

6

2

64

/

/

6

/

3

/

45420010

New media art 2

6

2

64

/

/

6

/

3

/

43120011

Interface design

6

1.5

48

/

/

6

/

3

/

45420011

Entertainment planning

6

1.5

48

/

/

6

/

3

/

43120007

Oriented design

6

1.5

24

12

12

6

/

3

/

43120010

Graphic design

6

1.5

30

12

6

6

/

3

/

43020032

Renaissance art and idea

7

1

16

/

/

2

/

3

/

43020039

Ceramic art practice

7

1

20

/

12

3

/

3

/

VIII. Laboratory and/or Practice Credit Requirement

Name

Credit of non-teacher major

Practice of teaching or graduate

8

observation

1

Thesis

6

Other practice

Coloring Landscape Painting from Nature

2

Professional field trip

2

Graduate work

6

IX. Community Education

Coure type

Course number

Course Name

School term

credit

Total

teaching

hour

Teaching

Hour of week

Assessment

Community education

Elective

45420012

Online game market research

5

2

32

3

3

45420013

Game design project services

5

2

32

3

3

45420014

Contemporary art exhibition services

6

1

16

2

3

45420015

Cultural heritage and protection

6

1

16

2

3

X. Explanations
1.The first-year students of animation design take the same required General Education Courses as the students of other majors of Fine arts.
2.The department provides two training orientations, focusing on animation design and new media. art with corresponding courses that the students are inspired to take.
3.The department inspires the student to take courses in advertising photography and media history in order to gain credits of general education courses.
4.The curriculum of the department consists of elective and required courses for 30 credits together. Among them the student should gain 17 credits through taking classes of illustration, photography and manual.
5.The students are required to accomplish a series of professional practice teaching of internship, scenery sketch and professional field trips.
6.Within the prescribed period, the students take the required courses and gain 99 credits. Meanwhile the students are required to get 3 credits of community education courses and accomplish Laboratory and Practice. In addition, the students should meet the foreign language requirements set by the Central China Normal University. In the fourth-year after the students accomplish graduation design and graduation design Report, they get graduation permission from the university. The university grants the students degree who meet requirements for Bachelor of Arts.


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